What you would do

  • Build the interface layer: motion, interaction, and the design system behind it.
  • Keep accessibility and performance part of the craft, not a later pass.
  • Prototype the hard interactions before anyone commits to them.

What we are looking for

  • Strong front end engineering and a real eye for detail.
  • Have owned a design system that other people used.
  • Care about how something feels, measured rather than asserted.

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